VARIANTS

Not to add to your confusion traveler, but there are about as many versions of sabacc as there are planets in the galaxy. Not only do the game styles vary, but the rules can be different in every cantina, even in the same city. Oftentimes cantinas will have their own house rules for regular play and a simplified set of rules when running tournaments.
In the known galaxy, there are over 80 variations. The core game of traditional sabacc is played with a 76 card deck. You may have heard of the famous scoundrel Han Solo winning his beloved Millennium Falcon playing this version.
Centran sabacc, Coruscant Shift, Empress Teta Preferred and Jhabacc are just a few of the named variants you may encounter when traversing galactic ports.
One of the most popular styles the galaxy over, is Corellian Spike, known for its fast and fun gameplay that can turn you on your head if you don't have your wits about you. Spike involves a smaller 62 card deck and is the preferred sabacc of choice both here at Night Owl Station and in the greater Outer Rim Sabacc League. Head to the How to Play tab to learn how to play Corellian Spike.

Traditional Sabacc
76 card deck, 1 pair of dice
60 cards in 4 suits:
Flasks, Sabers, Staves & Coins
15 cards of each suit
4 face cards
16 cards / 2x8 that are negative or neutral cards

BATUUAN Sabacc
(Found at THE
Galaxy's edge)
62 card deck, 1 pair of dice
3 suits
The object is to get as close as possible to 0.
The 2 dice are rolled and if it comes up doubles it's a spike & all players must fold their hands & get new ones, equaling the total # of cards they were currently holding when the spike occurred.

CORUSCANT SHIFT
Popular aboard the Chandrila Star Line's Halcyon.
62 card deck
2 unique dice
The objective target # is determined by a dice roll. The second dice determines the goal card suit.

Centran Sabacc
A preferred variant seen at the Canto Casino on Cantonica.
78 card deck
Each face card appears only once, and aside from the normal face cards
In addition to the normal ranked cards (Commander, Mistress, Master, and Ace), there was another rank known as Legate, equal to an 11 but trumped an ordinary 11 in ties.
Commonly used when telling fortunes.